Market Pulse44Neutral

GameStop Corp.Opportunity Rank #258(GME) Intrinsic Value & DCF Analysis (2026)

Current Price

$21.14

Last updated: Jun 23, 2026

Price vs Intrinsic Value

$21.14
Price
$10.74
Intrinsic Value
Overvalued by 49%MOS: $8.59

Fundamental Score

69/100
Bullish

Weighted across 6 signals

Narrative Score

58/100
Improving

No change vs previous

Trend Score

22/100
Weak

As of 2026-06-22

The intrinsic value of GameStop Corp. (GME) is estimated at $10.74 per share based on a 10-year discounted cash flow (DCF) analysis. At the current price of $21.14, the stock appears overvalued relative to its projected cash flow fundamentals. This estimate assumes a -22.80% long-term growth rate and a 10.00% discount rate (calculated: 7.95%), reflecting expected future free cash flow and cost of capital.

The intrinsic value of GameStop Corp. (GME) is estimated at $10.74 per share based on a 10-year discounted cash flow (DCF) analysis. At the current price of $21.14, the stock appears overvalued relative to its projected cash flow fundamentals. This estimate assumes a -22.80% long-term growth rate and a 10.00% discount rate (calculated: 7.95%), reflecting expected future free cash flow and cost of capital.

Valuation Details

$10.74
-49.20% downside
20% margin of safety: $8.59
Years: 10Growth Rate: -22.80%
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Capital Efficiency

Average Quarterly ROIC
14.91%
Cost of Capital (estimated)9%
Value StatusCreating Value

The company is earning a higher return on invested capital than it costs to raise that capital — a sign of strong, efficient value creation.

Complete historical ROIC is available with
.

Fundamental Details

69/100
BullishWeighted across 6 signals
DCF Discount
49.2% premium to price
0
FCF Yield
8.2% trailing FCF yield
100
ROIC vs WACC
ROIC 14.9% vs WACC 9.0% (1.7x)
83
Net Debt / FCF
Net cash position
100
Buybacks
Share count growing
30
FCF CAGR (5Y)
33.5% 5Y FCF CAGR
100
Strengths: FCF Yield, ROIC vs WACC. Concerns: DCF Discount, Buybacks.

Narrative Details

58/100
Improving
Vs 6-Month Baseline:Above Avg (72nd pct)Weighted across 3 recent drivers
Trend: Deteriorating downConfidence: 77%Updated: 1h ago
Sources: 154 (154 News)
Drivers(last 30 days)
148 news sentiment+0.8
5 regulatory scrutiny+0.0
Layoffs-0.0

Trend Details

22/100
WeakAs of 2026-06-22308 daily bars used
3M Relative Strength vs SPY-21.1%
6M Relative Strength vs SPY-19.1%
Price vs 50 EMA-6.2%
Price vs 21 EMA28 · -3.6%
Price vs 50 EMA22 · -6.2%
21 EMA vs 50 EMA29 · -2.7%
3M RS vs SPY3 · -21.1%
6M RS vs SPY11 · -19.1%
Distance from 52W High53 · -23.7%

Investment Coach

Updating... 12d ago
BUYConfidence: 50%
Thesis
GameStop Corp. is currently trading at a significant premium to its estimated fair value of $11.12, despite strong fundamentals including a ROIC that exceeds its cost of capital by 5.8 percentage points and a supportive narrative score of 73. The company's constructive fundamentals and stable narrative trend suggest potential value if the price corrects closer to fair value levels.
Key Risk
The primary risk is that the stock price may not decline to a sufficient discount to fair value, limiting upside potential.
Signals To Watch
  • Price moves to at least a mid-teens discount to fair value.
  • ROIC remains above the cost of capital in upcoming quarters.
  • Narrative score shows meaningful shifts in direction.
Ask the Coach - Available with
Historical Growth Rates
Free Cash Flow- - -Trend CAGR: -22.80%5 Year CAGR: 33.50%

Free Cash Flow (in millions)

TTM2025202420232022202120202019201820172016201520142013201220112010200920082007
$779$162-$169$164-$372$184-$336$419$548$680$830$640$888$750$807$789$808$732$678$557

How Intrinziq Estimates Fair Value

Intrinziq estimates GameStop Corp.'s intrinsic value using a discounted cash flow (DCF) model based on free cash flow trends and a market-based discount rate. The model projects future cash flows over ten years and discounts them using a market return assumption to estimate fair value.

GameStop Corp.Consumer Cyclical

GameStop Corp. operates as a prominent specialty retailer, providing a diverse array of gaming and entertainment products to customers across the United States, Canada, Australia, and Europe, both through its online platforms and physical store locations. The company's merchandise includes new and pre-owned video game consoles, a wide selection of accessories such as controllers, gaming headsets, virtual reality equipment, and memory cards, as well as new and used gaming software. GameStop also offers digital gaming content, encompassing in-game currency, downloadable content (DLC), and full digital game downloads. Beyond its core gaming offerings, GameStop diversifies its inventory with licensed pop culture merchandise. These collectibles are primarily sourced from popular gaming franchises, television shows, movies, and broader pop culture themes. As of January 29, 2022, GameStop's retail network comprised 4,573 stores and e-commerce sites operating under its main brands: GameStop, EB Games, and Micromania. Additionally, the company managed 50 specialized Zing Pop Culture outlets, which retail various collectibles, apparel, gadgets, electronics, and toys. GameStop also publishes Game Informer, a well-regarded print and digital video game publication known for its reviews of new releases, previews of upcoming titles, and coverage of the latest industry developments. Established in 1996 and formerly known as GSC Holdings Corp., GameStop Corp. maintains its corporate headquarters in Grapevine, Texas.